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Describe your game well

What to say so the first version is closer to what you imagine.

Updated

Looti understands everyday words. A good description answers four things:

  • What the player does. Jump between platforms, dodge, shoot, match, race, build.
  • What makes it hard. Enemies, a timer, a boss, fewer lives, faster waves.
  • How you win or lose. Reach the end, survive three minutes, beat the high score.
  • How it looks and feels. Pixel art, cartoon, dark and scary, cute and colorful, 3D.

An example

“A game where I'm a wizard fighting hundreds of chickens. They come in waves from every side. I get a new spell every level, and a giant rooster boss shows up after three minutes. Pixel art, bright colors.”

Show instead of tell

You can attach a picture as a reference, music or sounds, or a document with your rules. See Add pictures, sounds and documents.

More in Getting started

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