Describe your game well
What to say so the first version is closer to what you imagine.
Updated
Looti understands everyday words. A good description answers four things:
- What the player does. Jump between platforms, dodge, shoot, match, race, build.
- What makes it hard. Enemies, a timer, a boss, fewer lives, faster waves.
- How you win or lose. Reach the end, survive three minutes, beat the high score.
- How it looks and feels. Pixel art, cartoon, dark and scary, cute and colorful, 3D.
An example
“A game where I'm a wizard fighting hundreds of chickens. They come in waves from every side. I get a new spell every level, and a giant rooster boss shows up after three minutes. Pixel art, bright colors.”
Show instead of tell
You can attach a picture as a reference, music or sounds, or a document with your rules. See Add pictures, sounds and documents.
Related articles
More in Getting started
- What is Looti?Looti turns an idea into a game you can play in the browser and share with a link.
- Create your accountHow to get in, how to sign in, and the one step before your first game.
- Make your first gameFrom an idea to a game you can play, step by step.
- What kinds of games can I make?The kinds of games Looti makes today.
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